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Microsoft is quietly building a mobile Xbox store that will rely on Activision and King games. 667 0 0 1 10 19. Beyond hardware, there’s a lot of revenue at stake here, too. The transaction gives Microsoft a meaningful presence in mobile gaming. A comprehensive breakdown of the Epic v.
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This article is about the 2007 video game. The figure is falling towards a horizontal portal with an arrow pointing down into it. The word “Portal”, with the “o” replaced with a stylized blue portal, is displayed underneath this. Portal is a 2007 puzzle-platform game developed and published by Valve. Portal consists primarily of a series of puzzles that must be solved by teleporting the player’s character and simple objects using “the Aperture Science Handheld Portal Device”, often referred to as the “portal gun”, a device that can create inter-spatial portals between two flat planes.
Portal was acclaimed as one of the most original games of 2007, despite criticisms for its short duration and limited story. It received praise for its originality, unique gameplay and dark story with a humorous series of dialogue. A standalone version with extra puzzles, Portal: Still Alive, was also published by Valve on the Xbox Live Arcade service in October 2008 exclusively for Xbox 360. A sequel, Portal 2, was released in 2011, which expanded on the storyline, adding several gameplay mechanics and a cooperative multiplayer mode. By jumping into the blue portal, the character is launched out of the orange portal and onto the platform on the right. The character builds up speed using two blue portals, to reach an otherwise unreachable area.
The second blue portal is carefully created in mid-air, after exiting the orange portal for the first time, destroying the first blue portal in the process. In Portal, the player controls the protagonist, Chell, from a first-person perspective as she is challenged to navigate through a series of test chambers using the Aperture Science Handheld Portal Device, or portal gun, under the watchful supervision of the artificial intelligence GLaDOS. Chell and all other objects in the game that can fit into the portal ends will pass through the portal. Creating a portal end instantly deactivates an existing portal end of the same color.